钢铁雄心将军

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Land Unit Leader Traits 领导技能Logistics Wizard 后勤大年夜师Reces fuel and supply consumption of non-moving units commanded by a leader with this trait (by -25%).增加未挪动部队的燃料跟补给耗费25%Bitvalue: 1Defensive Doctrine 防卫专家Increases defensive effectiveness of units commanded by a leader with this trait (by +10%).加防备效力10%Bitvalue: 2Offensive Doctrine 防御专家Increases offensive effectiveness of units commanded by a leader with this trait (by +10%).加防御效力10%Bitvalue: 4Winter Specialist 夏季作战专家Increases the effectiveness of troops fighting in snow by +25% and Frozen terrain by +20%.加冻土作战效力20%,雪中作战效力25%Bitvalue: 8Trickster 奇袭专家The effects of this trait are, well... somewhat tricky: It increases the chance that the combat event Surprise will occur, on offense as well as on defense. This chance is further influenced by how advanced your own instrial research of Encryption and Decryption (E&D) technologies is relative to your opponent. Exact figures, however, apparently are unknown (at least for HoI2 version 1.2). I also do not know whether Skill Level of the Trickster leader is having an influence on the probability of a Surprise occurring.When a successful Surprise has occured, combat efficiency of the opposing forces is reced by 20% and it will read "Surprise" in their combat details pane. From gaming experience it has been my observation that Surprise is a rare event (in HoI2 version 1.2), probably not more than once in 20 battles, even with E&D fully researched.A Trickster will also hide the exact division strength of his formation. In practical terms this means that when playing with counters on, the opponent will keep guessing whether there are 2 or 3 divisions in a "XXX" formation, and will never know how many there are in a "XXXX" formation (although four divisions is the minimum for "XXXX", while "XX" obviously is always one division only).增加“奇袭(忽然袭击)”变乱概率20%。并且会不让对方看到本人实在部队数。。。大年夜概联机用的。。。“奇袭”产生时,降落对方20%效力。。。不过概率有够低。。。Bitvalue: 16Engineer 工程师Reces river-crossing penalties ring attacks by -20% for all units in the formation under a leader with this trait. The standard penalty for an infantry division is reced from -50% to -30%, for an armored division (e.g. tanks) from -66% to -46% (in HoI version 1.2)降落渡河处罚20%Bitvalue: 32Fortress Buster 攻坚专家Reces penalty inflicted by fortifications (by 25%).减低工事的处罚25%Bitvalue: 64Panzer Leader 装甲批示官Increases combat effectiveness of armoured and mechanized infantry divisions commanded by leader with this trait (by 10%).加坦克跟机步10%效力Bitvalue: 128Commando 特种战专家Increases combat effectiveness of commando troops (mountaineers, marines and paratroopers) commanded by a leader with this trait by +10%. Effectiveness of any non-commando troops under a commando leader is reced by -5%.加强山地陆战伞兵10%,假如带其他部队则-5%Bitvalue: 256Old Guard 保守派Accumulates experience at 1/3 of normal rate.1/3速度涨经验。。。Bitvalue: 512Naval Unit Leader TraitsSea Wolf 海狼Increases combat effectiveness of submarines (by 10%).加潜艇效力10%Bitvalue: 1024Blockade-Runner 封闭战专家Decreases chance of being detected by enemy vessels.减低被发明概率Bitvalue: 2048Superior Tactician 战术大年夜师Increases combat effectiveness (by 10%).增加战斗效力10%Bitvalue: 4096Spotter 侦查专家Increases chance of detecting enemy vessels.增加发明朋友多少率Bitvalue: 8192Air Unit Leader TraitsSuperior TacticianSuperior Tactician 战术大年夜师Increases combat effectiveness (by 10%).增加战斗效力10%Bitvalue: 4096Spotter 侦查专家Increases chance of detecting enemy vessels.增加发明朋友多少率Bitvalue: 8192Tank Buster 忘了中文版叫什么了。。。坦克摧毁专家?Increases combat effectiveness of tactical bombing missions (by 10%).加战术轰炸任务10%(应当是对地,空中封闭什么的)Bitvalue: 16384Carpet Bomber 地毯式轰炸专家Increases combat effectiveness of strategic bombing missions (by 10%).加战略轰炸任务效力10%Bitvalue: 32768Night Flyer 夜航专家Reces penalties when flying at night. +20 ring night combat.减低夜战处罚20%Bitvalue: 65536Fleet Destroyer 舰船摧毁专家Increases combat effectiveness of naval bombing missions (by 10%).加对船攻击效力10%Bitvalue: 131072Hearts Of Iron II - Doomsday 末日新加There are some differences. The terrain traits add 10% efficiency to that type of terrain which also results in a speed bonus for that terrain. You need to contrast the same kind of units under leaders with or with the trait to see the differences. Inf under a normal leader might have 93% efficiency in a battle in hill terrain, but the same units under a hills fighter could have 102% efficiency.新加的一些是地形顺应技能,除了在该地形加10%作战效力外,会减速New Land Unit Leader TraitsDesert Fox 戈壁之狐Bonus in Desert戈壁Bitvalue: 262144Jungle Rat 丛林之鼠。。。鄙陋的名字啊Bonus in Jungle丛林Bitvalue: 524288Urban Warfare Specialist 巷战专家Bonus in Urban Areas都会Bitvalue: 1048576Ranger 守林人(丛林专家?)Bonus in Forests丛林Bitvalue: 2097152Mountaineer 山里人?。。。Bonus in Mountains就是灰色那种深谷Bitvalue: 4194304Hills Fighter 丘陵兵士。。。Bonus in Hills就是类似橘黄的山Bitvalue: 8388608Counter Attacker 还击专家Increased Chance for Counter Attack combat event加还击多少率Bitvalue: 16777216Assaulter 强攻专家Increased Chance for Assault combat event加强攻多少率Bitvalue: 33554432Encircler 包抄战专家Increased Chance for Encirclement combat event加包抄Bitvalue: 67108864Ambusher 伏击专家Increased Chance for Ambush combat event加伏击Bitvalue: 134217728Disciplined 这个怎样翻呢。。。直译叫有规律的。。。Increased Chance for Delay combat event加迟滞(Delay)多少率Bitvalue: 268435456Elastic Defence Specialist 弹性防备专家Increased Chance for Tactical Withdrawal combat event加战术撤退多少率Bitvalue: 536870912Blitzer 闪击专家 朝思暮想啊。。。Increased Chance for Breakthrough combat event加突破多少率Bitvalue: 1073741824~~~~~~~~~~~~~~~~~~~~~~~~富丽的分割线~~~~~~~~~~~~~~~~~~~~~~~Combat Event In-game TextFor the attacker:攻击方Assault强攻"This represents a particularly forceful sustained attack where the attackers will suffer higher strength losses than normal but will inflict much higher organisation damage to the defenders"这代表一次现实上承受宏大年夜火力的防御,防御方会承受比正常更高的兵力丧掉但是会对防备方形成高得多的构造度袭击Encirclement包抄"This indicates that the attacking force has briefly managed to pin down and encircle the defenders in a small area of the province. While this effect lasts the defenders will suffer much higher strength losses and the attacker will rarely suffer very much loss of organisation (although they may sustain the normal strength losses"这代表防御方临时主意在这个省的一小块地区困住并包抄了防卫者。当这个后果持续时,防卫方会承受高得多的兵力丧掉而防御方则很少会丧掉构造度(固然兵力一样丧掉)Ambush伏击"The attacker has managed to ambush the enemy forces inflicting much higher rates of strength and morale damage to the defenders while at the same time greatly recing the amount of those same types of losses that they sustain themselves"防御方主意伏击了朋友的部队,对防卫方形成高得多的兵力跟士气(估计就是构造)丧掉,而同时极大年夜得减低本人的丧掉Breakthrough 突破"The attacker has managed to overrun an enemy's defences in part of the province. This will seriously disrupt the defender's organisation and rece the strength losses sustained by the attacker"攻击方主意在这个省的一部分地区超出了朋友的防线,这将严重打乱防卫方的构造并减低防御方的兵力丧掉For the defender:防备方Counterattack还击"This is a concerted attempt by the defending side to launch a minor counter-offensive to disrupt the enemy's plans. While the defenders will suffer somewhat higher strength losses ring this period they will inflict significant organisation losses on the attacker"这是防卫方一次和谐好的经由过程动员一次小的还击来打乱朋友打算的实验。时期,防卫方会承受稍高的兵力丧掉而对防御方的构造形成沉重袭击Delay 迟滞,迁延,不晓得中文版翻成啥了"The defending side is employing a delaying action that greatly reces the amount of strength loss it sustains ring this time"防卫方停止了一次迟滞举动,极大年夜得减低了时期的兵力丧掉Tactical Withdrawal 战术撤退"During this period the defender is making a careful tactical withdrawal to a preferred combat location in the province. Both sides will sustain reced levels of strength and organisation loss but the defender will sustain even lower organisation losses than the attacker"在这时期,防卫方构造了一次警惕的战术撤退达到这个省内的一个更好的战斗地位。两边都将承受更少的兵力跟构造丧掉,但是防卫方会承受比攻击方更少的构造丧掉